Devlog 3: Half way there


As I write this we are working in the development of the next update to "Alien Escape!" 

Map: The assets for the map have been selected and are already in use. For now, the playable map is an endless lab corridor in wich not much happens, but, I'm in the middle of adding the "doors" that will serve as obstacles.  Although more than doors, they are something like energy rays, very scifi. The "doors" will come in three different colors, so only the matching player will be able to deactivate them,

Death and resurrection: Now you can be killed, so be careful of your allies bullets. However, they can also revive you. For now, this mechanic has no cooldown time. We will add it soon together with ammunition mechanics (max. ammo, reload, cooldowns, etc.)

Enemies: Spiders are no longer invincible. Now you can shoot them and make them disappear. We plan to make them able to do damage soon.

Get Alien Escape!

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